Thursday 28 April 2011

INFLUENCES



SPLIT SCREEN RESULT
Below is our final opening scene illustrating how we have shown both characters in a split screen. the shot is equal on both sides but this is not necessarily the case as the second screen shot shows a split screen on uneven levels but is still just as affective. showing detail in the facial expressing is sometimes key in representing the different emotions in the characters.

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Monday 28 March 2011

FONT RESEARCH


We had to research into different fonts that would illustrate the contemporary feel for our online dating website. Facebook is a huge influence as it uses a simple but hugely recognisable font. The display above shows many different fonts that would work well while still maintaining a good representation of an online dating Website.

Film Evidence


This picture shows our Head Cam in action, this was during the filming of the Party scene.

Sunday 27 March 2011

LOCATION

Our locations for our filming varied, for one particular scene we are going to use a bedroom to show more aspects of Dans character.

Example of a typical bedroom, potential idea for our location


DIFFICULTIES WITH FILMING.


Analysing the room we were able to assess some continuety issues. due to the different times we would be filming the sun would be high and low at different points suring the filming. however the fact that it is a bedroom would ensure that it had the same colour bed sheets ect.

IDEAS WHEN BUILDING CHARACTER


Additional props would have to be use in order to create this idea, that Dans character is a geek obsessed with maths equations and fads such as'Warhammer' and 'World of warcraft'




Evidentally creating a steriotypical 'geek' bedroom which would add to build his personality for the audience to interpret.

Wednesday 23 March 2011

KEY INFLUENCES AND IDEAS

INBETWEENERS



INFLUENCES


- witty comments
- sarcastic jokes
- Major POP CULTURE
- 'Wills' (Simon Bird) Voice overs Narrating the story attract the audience and create a connectiion between the audience and the characters.










SCOTT PILGRIM vs THE WORLD


From Research i found this trailer which shows some great aspect of how split screens are used to create effect. this would be something that would go well when showing the characters side by side in different or the same locations.


Evidence of Filming - Head cam


This is Dan demonstrating how we achieved our Personal view point. It gives a ' juttery' effect that Complimented our theme.



our inspiration came from pictures such as this, that show how helmats can be used to attach camera or hearing devices.

Creation of online website

Wednesday 9 March 2011


Our animatic gave us a good indication of the way the scene was ordered, although the drawing were very basic they helped us when editing and made the process a lot more easier and organised.

Mood Board



I have created this mood board to illustrate the different themes we create throughout our opening scene. The stereotypical teenage life is shown through the eyes of a troubled ‘geek’, this is represented by using specific objects and body language to make it obvious to the audience of his character. This mood board shows aspects of bullying and the dreams of a fantasy life that is desperately anticipated by our leading role.

Thursday 20 January 2011

Group Planning

Structure of our opening.

Overall idea

In our group we decided to come up with the theme of an independent rom-com, with a twist… We plan on creating a short POV dream sequence to portray the protagonist’s fantasy. He then gets awaken by his mother, and this is when the true identity is revealed to the audience that he is a high school geek, fantasising over the ‘it’ girl.

Dream Sequence (George’s house)

·         Setting – Party, house party
·         Camera shots – POV, distorted grainy view to emphasise dream. 
·         Transparent layered shots symbolising the flickering of his memory, as his mum tries to wake him up. Echoed voice “you can’t be late”.
·         Spots girl with back to him, as he approaches and embraces her – increased distortion and change of speed (slow mo.)
Bedroom Sequence (shot in Dan’s Bedroom)
·         Silence, only the sound of alarm clock, establishing shots of room (nerdy bedroom camera can linger longer than needs to). He gets up – shows quick nerdy routine.
·         Sits down at computer (turns to POV of him and computer) also close up of hands on keyboard.
·         Credit sequence: profile names credits,  (also world of warcraft account name being credit)
·         Short clip of Leah in New York presented as video upload on dating profile, also show his profile as hot hunk- he leaves comment on her video.
School (Maths corridor)
·         Walks into school, bell goes. Rushing around.
·         Walking through the corridors, everybody blanks him and gives him grief, he is bullied. (by same people who loved him in dream sequence).
·         Sees girl again with back to him, again she turns around as he approaches, this time she ignores him (shot of Girl in party flickers onto screen) title flickers up (compute font).

Wednesday 12 January 2011

Research and Planning PART 1

After looking at the briefs that were laid out for us, our group found preference to Film Brief 3 An independent movie featuring a young protagonist. -Your film should appear to be financed through regional funding.
This interested us as it featured a young protagonist, that we could easily relate to and create ideas for. We began by looking at films that feature young people as the main character. ‘This is England’ starring Thomas Turgoose a 12 year old boy that’s life is based around the hole film. This film although features a 12 year old boy is definitely suitable for adults, in fact the target audience is aimed at those who appreciate adult humour.
This enlightened us to realise that our audience could be as broad as we wanted. We began thinking of ideas that would be challenging to express in an independent movie. We began thinking of the idea of a dream as out opening scene. A personal perspective that could maybe fool the audience into predicting what the film was about.
Ideas
Format
·         A typical geeky character, no social skills, not very good looking and addicted to computer networking.
·         However this is not shown until the last section of the opening scene. The audience does not see what he looks like and they do not know he is having a dream.
·         During his dream, he walks into a party; everyone is acknowledging him as the coolest kid in the party. All the girls fondle after him as he struts through, there is a beautiful girl waiting for him and approaches him with a kiss.
·         It is all from his perspective and the camera shows us what he sees.
·         The audience get a feeling that he is this ultra-cool, good looking character as this is the impression we get from the people at the party.
·         However, when he wakes up in reality, the audience sees his actual appearance.
·         They also see his lifestyle and his bedroom.
·         The opening scene progresses into us watching him get up and go straight to his computer.
·         The credits and names start rolling as online profiles on a dating website.
The PESPECTIVE
For further research we had to find an example of the camera angle that we want as he enters in the party. The PROGIDY – ‘Smack my bitch up’ official video, is a perfect example of how the audience can be fooled into assuming who the character is and what they are like as a person. The camera is very jittery and is constantly moving up and down and left and right. This adds excitement and drama to the perspective. It is also satisfying at the end of the video when you are shocked to find out what gender the character is and proves how an audience can perceive and stereotype people in to categories.





This video illustrates how a camera angle is made personal and from a characters perspective. The 'juttery' technique adds a more realistic feel...